Simply placing a block in front of a door will prevent Zombies from being able to open the door.This means that even though it is rare, like with the Blessed Apple, the large number of drop chances makes this easier to farm, and the KO Cannon is likely to aid a player in early Hardmode. During a Blood Moon in Hardmode, every enemy has a 0.1*1/1000 (0.1%) chance of dropping the KO Cannon.Similar to the Solar Eclipse, a Blood Moon will increase the spawn rate of Truffle Worms once in Hardmode.įor more elaborate strategies on defeating Blood Moon, including weapon and arena recommendations, see Guide:Defending against events.Even if underground, a blood moon can still override the spawn-reducing effects of NPC's.If a Blood Moon and Full Moon coincide, Werewolves will spawn with increased frequency, instead of Zombies.Blood Moons occur more often than Solar Eclipses, as Solar Eclipses have a 5*1/20 (5%) chance to happen each day (when the criteria are met).The invasion will still go on until it ends, then the Blood Moon starts. A Blood Moon can happen in the middle of a Pirate Invasion.If a player chooses to, they can cancel a Blood Moon by summoning the Pumpkin Moon or Frost Moon.In a multiplayer game, using the time adjustment server commands (dawn, noon, dusk, midnight) will not trigger the Blood Moon check, and so using "dusk" repeatedly does not force a Blood Moon to occur.The Blood Moon's effects on enemy spawn rates stack with that of the Water Candle and Battle Potion.The Glowing Mushroom Biome, which is normally blue, will appear pink-purple because of the red shader.Placed Living Cursed Fire Blocks turn yellow, creating a unique effect.The filter will also alter the projectile colors of many weapons.The Oceans will not turn red, though it will be affected by the screen filter, turning it a purple-ish color.Almost all water will turn red, including rain.A red filter will be applied to the screen, shifting the colors of all entities and light towards red and purple shades.The Zoologist NPC will transform into her werefox form.Most NPCs have their own unique lines commenting on the event.Blood Moons (and Full Moons on Desktop, Console, and Mobile versions) are the only times Deathweed Seeds can be harvested from Deathweed (with the exception of using a Staff of Regrowth).If it is raining during the event, transformed Goldfish will flop around on the ground, instead of walking. Those spawned from Statues will also become Corrupt / Vicious, and do not revert to their regular forms after the Blood Moon is over.Goldfish, Bunnies, and Penguins turn into Corrupt Goldfish / Vicious Goldfish, Corrupt Bunnies / Vicious Bunnies, and Corrupt Penguins / Vicious Penguins respectively.Zombies and their counterparts become able to open Doors.Enemies can spawn near towns, even though those normally suppress enemy spawns.Spawn rates below the surface remain the same. It only affects spawn rates above the surface.This works no matter the environment, so for example Corruption and Crimson enemies can swarm more than they normally would.Not only do they spawn faster, but more are spawned than can normally exist on-screen at once. The spawn rate of enemies on the surface increases.It is possible to have four or more Blood Moons in a row and, conversely, a Blood Moon will not necessarily occur even over the course of many in-game weeks. Every nightfall has an equal chance of being a Blood Moon and does not change if the previous night was a Blood Moon. Whether a Blood Moon will occur naturally is determined at dusk each night. Given those criteria, a Blood Moon has a 11.11*1/9 (11.11%) chance of occurring.Ī Blood Moon can be initiated manually at night by using a Bloody Tear, and does not require said criteria to be met.It will not occur if the Eye of Cthulhu will spawn on that night.It can only occur on nights when the moon phase is not new moon. It will only occur if at least one player in the world has more than 120 health. In order for a Blood Moon to naturally occur, the following criteria must be met :
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