“Unlike the console versions, the PS Vita version suffers some due to enemy pop-in’s” that tends to get itself wiped out constantly and causing the mission to be failed. This is something that can be highly praised compared to the strained look at having to depend on the A.I. The best part? The ability to switch between two of the characters by using the Start/Options button while playing the enjoying the games story missions while in single player. This game fills it out over 12 chapters and over 55 characters. This dates between the 15th to the 17th period of Japan. The game takes place during an all familiar period to those that are familiar with the Samurai Warriors franchise or even their Japanese history: the Sengoku period. Glimmering in its own right as a brighter star than previous Warriors titles seems to happen thanks to Omega Force approaching the campaign different from others. Perhaps you want to see something about Oda Nobunaga Oda or Hōjō Ujiyasu, which is something this game offers in its rather lengthy campaign that is unlocked by completing each of the games campaign missions that unlock more. Told from the perspectives of characters such as Motonari Mōri, his son Takakage as they take on Hanbe and Kanbei, but even tales such as the Legend of Shingen Takeda while he campaigns with the support of the Sanada brothers. With its 10th anniversary quickly coming up, it wasn’t a surprise to see Samurai Warriors 4 sneak in with a heavy hitting round of characters, customization’s, and even a rather long twelve chapter story that seeks to delve players into the world built before them by true Japanese history (don’t be surprised that this has been altered a tad bit for the sake of creativity). When the title was initially announced by Koei Tecmo and Omega Force, there was a bit an unexpected breeze that went through the gaming community let alone Warrior fans. “Glimmering in its own right as a brighter star than previous Warriors titles” Traditional enemy pop-in and out’s still happen Long campaign that provides hours of fun New hyper moves provide fast and smooth flowing combat Controls are very easy to use and carry over fluid like to the PS Vita Chapters are divided by small sections (each chapter being a clan). All screen shots were captured post-review edit so that we could show off the graphical prowess this game has on a handheld. The PS4 copy was loaned to us by a friend of mine whom we are thankful let us use it. by Koei Tecmo and was reviewed based on a digital retail copy on both the PlayStation 3 and PlayStation Vita. Join the Blast Away the Game Review Community on Facebook or Google+Īuthors Note: The review copy was provided to B.A.T.G.R.
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